![]() LandOfTheOutlaws even said that they probably wouldn’t ever be able to get another triple kill with a single round. Several commenters on the Reddit thread remarked on the level of expertise required for the show-stopping performance. RELATED: Hyrule Warriors: Age Of Calamity Announced To Have Already Sold More Than 3 Million The names of the three foes also showed up in the kill feed, adding credence to the unusually bright spot. They hadn’t only killed one enemy, though.Īs soon as they made the incredible shot, a message reading “Triple Kill” flashed on the screen, confirming that they had killed three enemies with a single image. The Warface player didn’t waste any time before firing a shot that hit its target dead on. Finally, an adversary materialized out of nowhere, standing next to a box. LandOfTheOutlaws surveyed the environment while scoped in for danger. RELATED: Indivisible Is Out Now For PC, Nintendo Switch, PlayStation 4 And Xbox One, This Beautiful Hand Drawn Platformer Is Ready To Battle The next event was, to put it mildly, unexpected. Then, after a short pause, they peered out from cover and lined up their sniper’s sights. Reddit users’ movie started with them hiding behind some storage containers on what seemed like the Hangar map. Reddit user “LandOfTheOutlaws” just uploaded footage of a competitive Warface bout. Although it was published about a decade ago, the first-person shooter developed by Crytek Studios and Crytek Seoul has earned a large fanbase, and some players continue to perform great plays in battles. Warface is not a recent release its announcement occurred in 2011, and the game’s full version was made available in 2013. ![]() ![]() Stacks with mine detection radius effects from equipment and other mods.A player has demonstrated the game’s playmaking potential by achieving a rare three-kill streak with a single bullet. Increases movement speed while crouching. Reduces blindness effect and duration of flash grenades. Stacks with explosion protection effects from equipment and other mods. Health Regeneration after 4 seconds without taking damage.Īrmor Regeneration after 5 seconds without taking damage. Increases protection to head, arms and legs. (Cannot be installed with Fast Recharge)ĭecreases resurrection duration and attack duration. Increases protection to head, body, arms and legs. (Cannot be installed with Unique mods)ĭecreases spread, recoil, reload duration and select and deselect duration. Team receives reduced blindness effect and duration. Applies to all stances.ĭecreases activation duration, throw duration and select and deselect duration. (Cannot be installed with Tomahawk Movement Speed) (Cannot be installed with Unique mods)Īfter killing an enemy, instantly heals the user and grants bonuses for 2.5 seconds. Stacks with sprint speed effects from equipment and other mods. Increases movement speed while sprinting. Increases magazine capacity and total ammunition. Increases the damage multipliers to arms and legs.ĭecreases spread and recoil while not aiming.ĭecreases spread and recoil while aiming. Decreases the Bolt/Pump action duration for Bolt/Pump action weapons. Increases rate of fire for Semi-Automatic and Automatic weapons. For Shotguns, each pellet has its damage increased. All items will have one Modification slot unlocked by default and two additional slots can be unlocked by reaching higher levels.Īccuracy values may be incorrect after installing Mods.Īvailable Items Rifleman Rifleman Weapons You cannot install two unique mods in different slots. Items can only use Mods of the same Tier. Reaching higher levels unlocks more Mods and Modification slots.Įach Item has a Tier. ![]() Secondary Weapons and Devices have passive progression and MP is earned for time spent alive, even if they were never selected in battle.Īll versions of the same item share Mastery Level, Mastery Points and available Mods, but not installed Mods. ![]() If the item is a primary weapon, any kills performed will not affect the MP received at the end of the match. For example, if the player had the item selected for 40% of the match's duration, then that item will receive 40% of the Map's Mastery Points. Mastery Points (or Experience) are earned at the end of each match for the time spent alive with the item selected. It is possible to increase the level of an item by playing with it. Only permanent items can be modified, although it is still possible to earn EXP with a temporary item. Items that accept mods will have the option available in the Inventory. These can be obtained by increasing the item level or by completing some contracts. Mods can be added to items by using Parts. ![]()
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